Monday, August 13, 2012

Wednesday 11 July 1280, Afteroon and Evening (Marching to Ham's Fork)

Varros creeps carefully back to the party and informs them of what he discovered.

"I feared as much," Oloc says. "Odd that the giant would come so close to Fairbrook. Perhaps it is an exile from its clan? In any event, we should steer clear."  He scratches his head before continuing. "Shouldn't we send a message back with Karnak to warn Belloc of the giant's proximity?"

Duran adds: "I think sending a note back to Captain Belloc would be wise. Then we should move along before the giant has a chance to spot us."

"I hate to see an agent of chaos set up a home so close to civilization," says Gaven. "But I am unsure we have the manpower to overcome a giant."

Varros agrees with the others and calls Karnak down, feeds him a bit of meat. Varros thinks the giant will leave well enough alone unless he is antagonized but he is not anxious to find out. He suggests that they move on and let Belloc decide the best course of action.

Oloc drafts a short note and with Varros' aid adds a map showing the giant's location. Karnak is then sent back to Belloc, and the party resumes its march toward Ham's Fork.

The afternoon wears on, but passes uneventfully. After four more hours the party breaks for an evening meal of rations, then completes the last few weary miles to Ham's Fork about an hour after nightfall, around eight o'clock. As you make your way up to the village, you see the shadows of what must be farm buildings in the early moonlight, before arriving on the edge of the village proper.

The village has no fortifications or gate, and you are able to simply walk in. Once inside, it's not difficult to locate the village square and you can easily discern several useful buildings in the vicinity – most notably a chapel, a stately looking house (undoubtedly the mayor's residence), and an inn, over whose front door hangs a swinging signboard:

Most of the businesses appear closed at this hour, but you see two patrons, a man and a woman, enter The Proud Pig. You also see a soldier with a tunic in the colors of the West Kingdom, like that of Belloc's men, who crosses the square heading eastward with a business-like stride.  


OOC: Actions?

The party has come down the road from the north and is at the edge of the square just a few yards from the inn. Time is about 8:00 p.m.

For future reference, I'll put the Ham's Fork Map up over on the West Kingdom Info Page, in the section on "Settlements near Fairbrook"


  1. Gaven - cleric

    "I am going to the chapel for prayer and to meet the local abbot. I will try to get more up-to-date information on the bandits and the location of Brother Abraham. I'll also warn about the giant."

    Gaven nods towards the soldier, "perhaps one of you should speak with him and find out the location of the Lt."

    Ooc: gaven will enter the temple. Meditate and pay tribute to the Light and then search for clergymen to inquire as noted above.

  2. Varros - Fighter

    Varros will take Gaven's suggestion and speak with the soldier. He will pass along the info on the giant and try to get any info pertinent to the party's quest. Varros will also keep his eye out for Karnak.

  3. Duran - Fighter

    Duran will accompany Varros to speak with the soldier.

  4. Oloc - Mage

    Oloc will secure a table at the Proud Pig and await the arrival of his companions. He will scan the room and the patrons, taking in anything out of the ordinary.