Showing posts with label Eric Fallow. Show all posts
Showing posts with label Eric Fallow. Show all posts

Monday, July 23, 2012

Friday 6 July 1280, Afternoon (Northstar Inn Conversation)


Gaven thanks both Harlon and Belloc for their generosity. Duran joins Gaven in thanking the captain and the dwarf. Oloc is also very appreciative of the payment from Belloc and Harlon. The amount of gold in front of the young mage is well beyond anything he had ever imagined and his mind quickly races, thinking of how the coin will help in his magical studies.

Gaven says to the company, "I would like to aid our friend Filbert and Captain Belloc and Fairbrook by investigating the bandit situation. Plus, I would hate to enter the area near the ruins during the full moon." As he says that last bit, he lifts Maggie's scarf, which he had been absently twirling with his hands. The scarf feels light to the touch, and Gaven notes that it has, somewhat surprisingly, what could best be described as a "wholesome" quality to it.

At mention of the bandits, Oloc lets out a sigh. "Aye, I suppose the ruins can wait."

Gaven asks Belloc and Filbert what they know of the bandits. Belloc says "The only bandit activity I knew of before hearing of Filbert's encounter was that of the bandits to the south of Fairbrook along the Ham's Fork road. I wasn't aware of any bandit activity this far north. Whether Filbert's bandits are connected with those to the south, I've no idea."

Filbert says: "There's not much to tell about them other than what you know already. We were set upon by those grey men that were here in the inn night before last and yesterday morning. And well, you know the rest. The only thing helpful I can think of is that I'm sure they said something about 'getting back to the keep.' If you plan to go after them, I'd like to come along for payback. I may be short in stature, but I have pride enough to equal that of any man."

"The only keep in the area I know of," offers Harlon, "at least, the only one where bandits might hole up, is the old ruin of Blackwell."

Belloc agrees with Harlon. "That's likely to be true. I cannot think offhand of any keep along the road between Fairbrook and Woodfield that could be used as a bandit hideout.

Gaven then asks Eric what else he knows of Maggie. "I hope I never see that fearful moonwitch again – once was enough! They say she was responsible for a number of gruesome deaths, back in the old days."

"Hmph! 'The old days' and 'they say'," interjects Harlon. "I shouldn't put too much stock in such rumors. When was the last time any such 'gruesome death' occurred? Probably not in twenty or more years. If she is so horrible, why don't we find bloodied victims lying around left and right and up and down the road?"

Belloc confirms: "I've not had any reports of unattributable violence either."

Shaking his head, Eric insists: "That's as may be, but I have no reason to doubt the stories of our grandfathers, fathers and uncles." Looking at the party he says: "If I were you, I'd think twice about having any dealings with Maggie."

When Gaven asks what they know of werewolves and any other weird happenings during full moons, Belloc is the first to answer: "Well, we have crimes and such, both in Fairbrook and the outlying areas. But nothing out of the ordinary. The full moon is the best time for bandits and thieves to operate, of course. They can still hide in the shadows, while at the same time have enough light to take care of their enterprises. Nothing unusual at all in that. And we've had no reports of werewolves. There may be foul things about – you've seen the goblins and hobgoblins yourselves. But werewolves? Not that I'm aware."

Harlon, Filbert and Eric simply shrug their shoulders with nothing to add to Belloc's answer.

Turning to the others Duran says "I would have no problem investigating the bandit problem but I would first like to return to Fairbrook for a proper rest and resupply. Plus I could use a mug of Big Sadie's Crimson Ale."

Oloc agrees that a return to Fairbrook sounds good. "I am interested in securing this gold - or spending it!"

"Plus, with our new funds," the cleric adds, "I would like to try to hire some extra help to either fight the bandits or investigate the ruins."

*************************
OOC: Actions?

Wednesday, June 13, 2012

Thursday 5 July 1280, Approaching Midnight (Asking Eric about Maggie and Marching North)

Once Maggie is gone and the wind has died, Varros says: "Odd, I don't feel that she means harm to any of us." Varros looks to Gaven, "Some things in this world reside beyond even beyond the reach of light or chaos."

Gaven is both surprised and confused by Maggie's comments and her 'gift'. He picks up the ribbon and examines it closely. It is a simple ribbon made of black silk, with no markings. Gaven notes, however, that it has a certain unattributable warmth to it, an almost pleasant feeling in his hand. Gaven then shows it to Oloc for examination.

"What do you think she meant by her speech and by leaving the ribbon?"

Oloc stares off in to the distance as he considers Maggie's words. He barely manages to fight back the tears at hearing her words. "How did she know," he asks in a whisper.

He silently examines the ribbon but can offer no clue as to its meaning or purpose. "I would offer to hold on to it," he says to Gaven. "If you don't mind."

As he says this, Oloc has a sudden feeling of revulsion, mounting almost to nausea, toward the ribbon in his hand.

Once he and Oloc are back with the others, Gaven discusses Maggie and the ribbon with Eric - "What do you know of her? Why do you fear her and feel she deals with evil magic?"

Eric wipes the cold sweat from his brow. "Long ago, before I was even born, there was a tiny hamlet north of the ruins of Blackwell Keep. A merchant went there one day and found everyone dead – horribly mangled and torn, some half-eaten, as if slaughtered by some horde of savage beasts. When the locals examined the remains, everyone was accounted for except for one young woman – an elf-woman named Maggie."

"At first they thought she was a victim, abducted, carried off. So they sent out search parties. One party did not come back. Eventually the search party was found, just as mangled and torn as the folk of the hamlet. But there was no sign of Maggie."

"Everyone assumed she was dead, and that the beasts were still out there. From time to time, dead bodies showed up, in the same state as the others. Eventually people noticed that the appearance of the bodies coincided with the full moon."

"After some years, the killings became less frequent. Folks found the courage to travel at night once again. And that's when some came back saying they had seen Maggie. Some had lived near the destroyed hamlet and knew her. Others had been members of the search parties and recognized her by her description. All of them said she filled them with an uncontrollable fear. As if death itself hung about her like a cloak."

The locals – many of our fathers and uncles – decided that Maggie must be a witch, or possessed by a demon. They tried to exorcise the hamlet where it all occurred, burning it to the ground. But I doubt if that accomplished anything. Those who traveled at night still saw her on occasion, staring at the moon. That's why we call her the "moon-witch."

"There hasn't been a body discovered in years now, and Maggie is seen so infrequently that we sometimes almost forget she's out there. But when we do come across her, she fills us with terror, as you can see."

"Is there any meaning to the ribbon?" Gaven asks. He nods for Oloc to hand the ribbon to Eric. "Perhaps the gesture is elfish?"

"I couldn't say," states Eric. "It doesn't bring to mind any gesture or symbolism of my people. It could have just blown off in the wind and landed at your feet. Or perhaps she wanted you to have it for some reason. Who can say with a mad witch?" He hands the ribbon back.*

With the feeling of uneasiness leaving Duran speaks to the others. "We should get our friends here into a good defensive position and move along quickly to scout for the goblins."

The group of farmers has clearly settled down a bit now, and though they still peer uneasily into the night, they seem none the worse for wear. Duran has little trouble getting them up and ready to march.

*****

A half-hour's uneventful march brings the group roughly to the stopping point suggested by Belloc's plan. After another quarter-hour's march you find a low hillock with the ruined foundations of a house at it's top. This seems like the most defensible possition you are likely to find in the open ground that dominates the area. From the hilltop, the fires to the north and northeast appear much brighter.

*****

Leaving the farmers to hold their fortified hilltop position, another hour's march north brings you to what must be the Bruce farm.


The farm is, as you suspected, burning, its buildings completely engulfed in flame, along with a field of grain to the east of the buildings. The heat, light and smoke are all extremely intense. Though it is impossible to get close enough to the buildings to examine them, you notice a definite trampling of the earth all around. In the area of the farm proper, the trampling is thoroughly chaotic. But farther away from the burning buildings, there is a definite pattern to the trampling that runs from the light in the southeast, which you guess to be Timm's farm, off northwestward into the dark, silhouetted distance.

Looking around, you see no living thing. However, neither do you see corpses. If there are any, they must be nearer the buildings, or even in them. But the heat and smoke prevent you from getting close enough to check. So it is quite impossible to tell what happened to the inhabitants of the farm.

*************************

OOC: Actions?

*Please let me know whether Gaven or Oloc takes the ribbon back from Eric.

Time update: it is roughly 11:30 pm

Friday, June 8, 2012

Thursday 5 July 1280, Night (Maggie)

Gaven's ears prick up at the mention of 'evil magic', but he pauses, reflects, and sighs to himself, "An investigation must wait until the current threat is over, but..."

Gaven slowly approaches Maggie and removes his helm so that he has his shield in one hand and helm in the other.

"Dear moon maiden, surely you know of the goblins' destruction of the forest. These farmers of the land wish to drive them away. If these are your lands as well, surely you do too. Do you have any insight into their plans?"

Oloc, also, is very curious about Maggie, perhaps a kindred spirit in the magical arts. Thoughts immediately go to his former mentor, and the persecution she endured. He greets the elf warmly, introduces himself, and listens as she responds to Gaven's query.

The farmers look on in stunned horror, cringing and huddling together as the cleric and mage approach the speak to the "Moon-Witch." None of the locals manages to utter a word, but Eric looks pleadingly at Duran and Varros as if to say please don't let them do this!

Duran stays with the farmers and lets Gaven and Oloc speak with Maggie. He keeps his bow at the ready for any sign of trouble. Varros follows Duran's lead.

"We plan to thwart their efforts," continues Gaven, "and any aid to limit death and destruction would be greatly appreciated." Gaven bows in deference.

Maggie continues to look above your heads at the moon.

A moment passes.

A soft gust of wind blows from the west.

The grass rustles softly around your feet.

Another moment passes.

The night insects are still.

Duran's bow creaks softly.

Yet a moment more.

Another soft gust of wind.

On the ground before you, you see the shadow of a cloud passing across the moon.

As the moon's light briefly dims, Maggie wakes as from an open-eyed dream. She shifts her gaze, finally noticing you. "The land?" she says. "I am not of the land." The elf-woman's face is fair, slender, and emotionless. "No goblin will trouble me. They know me too well." Her regard drifts over the farmers. "As do others."

The farmers tremble, some avert their eyes, a few fall to the ground. Stan and Ollie take a step backward. Ollie drops to his knees and clings to Stan's leg.

Maggie's eyes return to Gaven and Oloc. An unanticipated softness enters her voice. "But you are bold. Few dare look upon me, and fewer dare approach."

Staring hard at Oloc, she seems to read his thoughts. "Young Argrim, do not feel ashamed. The one who raised you also holds you blameless. She would not have you feel such guilt."

Then turning to Gaven her voice softens further, straddling the razor's edge between affection and menace. "Fair-spoken cleric, should you survive this crisis, you shall face still greater tests in darkness, the like of which you cannot yet imagine. You and I will no doubt meet again."

Maggie sighs, and before anyone can respond, another gust of wind, this time quite fierce, blows in your faces from the west, forcing you to bow your heads and brace yourselves to remain standing. Several of the farmers cry out, as does Ollie.

A second later, the air is calm once more. When you raise your heads, Maggie is gone. A black ribbon, such as a woman might use to tie back her hair, lies at Gaven's feet.

*************************

OOC: Actions?

Don't forget that I'll be delayed in my next post, as I mentioned in my email.

Wednesday, June 6, 2012

Thursday 5 July 1280, Just after Nightfall (Starting North)

Gaven says to the group alone: "I would like to see this through, but I understand if the rest of you do not. I say we put it to a vote. I vote we take on the scouting mission."

"Agreed, Gaven," replies Varros. "I also will second Belloc's plan."

"I will go along with Belloc's plan as well," says Oloc. "But I do not wish to venture too far ahead. The goblin host would make quick work of us, I fear. And we are getting closer to the ruins, slowly but surely," he adds with a wink.

Duran then addresses Belloc:  "The plan is fine with us Captain. We should move out with the farmers and make sure they find a good defensive position. From there we can quickly find the Goblin raiding party."

Before moving out, Varros discusses the matter of the halflings, the bandits and the keep with Belloc. The captain listens attentively, and says "This is grave news as well. When this goblin business is done I shall have to increase the number of patrols on the road. As for the keep, well...that is another matter. Even my men won't go in there. But that is something for us to worry about tomorrow." And with that Belloc climbs on his horse again and prepares his men for their next march.

Soon you have checked your gear and gotten the farmers ready to move as well. You anticipate a march of about two hours to reach the midway point where Belloc suggested you post the farmers, and about three to four hours before your scouting party reaches the burning farms.

Before leaving the inn, Gaven turns one last time to Filbert: "Rest well and heal up and once this is done, we can hunt some bandits."

The wounded halfling nods in appreciation.

As you are ready to move out, Harlon, who has been serving food to the farmers throughout this discussion, hands you each a small bundle of bread and dried fruits and cheese, so that you might take your evening meal on the march. "May the Light go with you," he says.

It is 8 pm as you set out. But the waxing three-quarter moon which has risen provides you with plenty of light to see.

About an hour north of the inn, you come to a low rise overlooking, from the west, your line of march. On the crest of the rise is a shadowy figure – so immobile that at first you think it might be a statue. But as you march nearer, you see that the figure is clearly alive, humanoid, elvish. She stands on the rise staring over your heads. As best you can tell, her attention is focused on the moon which is now somewhat higher than when you had left.

About twenty to thirty yards off now, the female elf seems to pay no attention to you and your band of fifteen farmers, intent instead on the moon, or whatever she is looking at, up in the eastern sky.

The farmers seem to recognize her, and an uncomfortable hush falls on them. "Maggie, the Moon-Witch," says Eric. "Do not look at her. She is in league with evil magic. But if we do not disturb her, perhaps she will leave us well enough alone."


Ahead on the horizon, you still see the orange glow of fires set by the goblins.

*************************

OOC: Actions?


Saturday, June 2, 2012

Thursday 5 July 1280, Near Sunset (A Few Feet of Mealie Bags)

"Filbert bravely tried to resist them," says Hazel, "but they were too strong. One of them struck Filbert with the pommel of a sword. That's how he got that gash. They pushed me to the ground and told me I'd hand over our gems if I knew what was good for me." Hazel looks down at the floor. "I knew we couldn't overcome those men, so I gave up our gems."

Gaven responds to Filbert and Hazel, "I am sorry. We should have questioned those men further. I will do all in my power to get your gems back once we have dealt with the goblins."

"Thank you," says Filbert. "I heard them say something about making their way back to the keep, just before I lost consciousness."

"Yes," says Hazel, "then they rode away north up the road toward Woodfield."

"If you go after them," adds Filbert weakly, "I should like to accompany you. I would dearly love to give them some payback."

As this conversation ends a farmer stands on one of Harlon's tables and bangs the handle of his pitchfork on it. "I say we head out now and put an end to this menace once and for all! We've seen this before, and we know how it goes if we take no action! Are we going to let goblins – or ogres or anyone else – come onto our lands and plunder and burn as they please? I say no, by the Light! No!"

A stout cheer goes up from a fair portion of the farmers in the room. Others seem less than roused by the sturdy man's speech.

Before heading up to the roof, Varros addresses the men, explaining that Belloc is on his way and adding that the company was tasked with scouting out the goblins. Varros explains that the farmers will be killed if they choose to meet the goblins. He tells what he knows of their numbers and that there are also hobgoblins. He stresses that attacking them without the aid of Belloc will only result in their deaths and hardship for their families.

Duran nods in agreement. He adds "It would be better for you to await Captain Belloc here where as a group we have a better chance to defend ourselves. Varros and I will be on the roof keeping a look out. Oloc and Gaven do you think you can organize these men into a defensive posture around the inn?" With that Duran turns and heads up the ladder to the roof.

Oloc nods at Duran's suggestion and tries to calm the locals down. Many of the group, including the ringleader on the table, sober up a bit as Oloc reinforces what the others have said about the arrival of Belloc and his men.

Some of the others, who had cheered on the ring leader, still shout: "No, no! Let's get them now! Filthy goblins! Let's take the fight to them!

Gaven then heads to the bar, stands atop it, brandishes his silvered club and his holy symbol and yells, "Good people of the farmlands, lend your ears!"

Once he has their attention, he continues in a loud, commanding voice, "I am Gaven Bonecrusher, cleric of the Light. I have sworn a solemn oath to protect our lands from the scourge of chaos and I intend to do so here. These goblins are well organized and will surely wipe us out to the man without Belloc's reinforcements. The Light does want us to protect our lands, but not at an unnecessary loss of life. We have a good, defensible position at this fine inn. So let us fortify it and show the goblins that the men of Light will not be easily defeated!"

There is a dead silence after Gaven's speech, and then a soft murmur, and it seems the the men who stood quietly in the earlier tumult are now taking the lead and quietly convincing their fellow farmers to listen to the group's words.

Finally a consensus is reached, and another farmer steps forth, a thin, silver-haired elf, carrying an axe in his hand and a large knife in his belt, flanked by a halfling and a dwarf.

"I am Eric Fallow," he says, "And I now speak for the farmers gathered here. We will stay with you and defend the inn. Some of us have families, so I will send two or three of the swifter, younger men to run to those farms and send the women and children south toward the Fairbrook bridge. They will undoubtedly encounter Captain Belloc, assuming he is on his way, so they can let him know the details of what we're doing here."

Eric shakes your hands, and everyone sets to work. The runners depart on their mission. Duran and Varros make for the roof to keep lookout. Gaven and Oloc ask Harlon about the best defensible positions in the area and start to lead the men in fortifying the area.

With very few men, Eric and Harlon suggest a small perimeter around the inn itself. Harlon points out his sturdy tables could be used for a barricade, and a quick inspection of the rest of the inn reveals a substantial store of grain sacks, ale barrels, and food crates, which Gaven and Oloc realize could be used in conjunction with the tables to form a small, sturdy perimeter. With the help of the farmers, these items are quickly put into place.

Gaven notes that some of the farmers are armed with bows, and he suggests they make ready keeping an eye out along the new perimeter. He and Oloc have the remaining men – armed with a variety of weapons including pitchforks, flails, staves, axes, hammers and long knives – form lines once fortifications are complete.

The industrious farmers are able to complete all this activity under the group's direction in only about an hour. Shortly after 6 pm, everything seems in place, with not much else to do but wait for Belloc and the goblins.

As the sun hovers just above the horizon to the west, a few minutes before 7 pm, Varros and Duran believe they see a large body of shadows moving up the Fairbrook road from the south. There are a few moments of tension as the shadows draw nearer, but then a familiar "caw" rings out and Karnak lands on the rooftop next to Varros.

The sun disappears below the horizon and the sky goes black, except for the fading, flickering orange light on the skyline northeast of the inn that must be Timm's farm. A few minutes later, however, Varros and Duran note a second orange light spring up on the horizon, due north of the inn. It flares far more brilliantly than the fading light emanating from Timm's farm.


Below, the guard detachment from Fairbrook arrives at the barricade, with Belloc in the lead, on horseback. The barricade is opened and Belloc rides in and jumps down from his horse.

"We met your families on the road south," he says to Eric. "They should be quite safe from the goblins now." Then the captain addresses the party. "So what have you seen of the goblins and what course of action do you recommend?"

************************

OOC: Actions?

Small XP bonus to the first person to name the film reference in the post heading.