Oloc stays near Almo, protecting him from any approaching skeletons. He lets the halfling know that he is there, in an attempt to calm him. From this position Oloc throws his magical dagger. The flashing steel projectile misses, but comes right back to the mage's hand.
Gaven then charges at Rottblood yelling, "For the Light!" The rampaging cleric hurtles forward toward his dark adversary, striking him hard with his club.
Rottblood staggers momentarily from the cleric's charge.
Meanwhile, Gweneth, Jack and Karnak all continue to assault the skeletons. But the latter succeed in parrying their attacks.
Rottblood quickly regains his poise and raises his arms high above his head: "Take courage, my children! Feel the power of the darkness flowing within you!"
As the words leave his lips, the skeletons stop their backward movement. They appear almost to stand straighter, more menacingly, and they press forward once more with their own attack.
All however, fail to land a blow. Jack's defense against the three skeletons who have ganged up on him is nothing less than miraculous, blade and shield moving with the speed of lightning and catching every blow thrown at them.
Having finally dragged his cousin to safety behind Oloc, Filbert charges into the skeletons to wreak his vengeance for Wally's death and Almo's blindness. "Back to the abyss with you! Die! DIE! DIIIIIIIEEEEEE!" he screams in an almost insanely high-pitched screech. His furious rage, however, is not enough to allow him to break through his adversary's defense.
*************************
OOC: Actions?
Hit Point Update: The only one taking any damage it seems is Rottblood (not even the skeletons got hit this round! Party HP are where they were at the start of the fight).
*****
Combat Details, Round 2
Initiative: Party 6 – Rottblood 1
Duran (shoots at Rottblood)
d20 = 8 + 1 (hit bonus) + 2 (close range) = 11 (miss)
d20 = 10 + 1 (hit bonus) + 2 (close range) = 13 (hit); d6 = 5
Oloc (throws at Rottblood)
d20 = 3 +1 (medium range) = 4 (miss)
Gaven (charges Rottblood)
d20 = 12 +1 (ribbon) = 13 (hit); 2d6 (for charge) = 3 + 2 (ribbon doubled for charge) = 5
Karnak (attacks skeleton)
d20 = 3 +2 (hit bonus) = 5 (miss)
Gweneth: (attacks skeleton)
d20 = 9 (miss)
Jack: (attacks skeleton)
d20 = 8 (miss)
Rottblood (attempts to rally his minions)
(Un-)turn undead: 3d6 = 6 success. *Text Edited: I originally wrote d20 when in fact I had rolled 3d6.
Skeleton (attacks Gweneth)
d20 = 3 (miss)
One skeleton cannot get to Gweneth because of altar "bottleneck."
Skeleton (attacks Karnak)
d20 = 10 (miss)
Skeleton (attacks Gaven)
d20 = 4 (miss)
Skeleton (attacks Jack)
d20 = 1 (miss)
Skeleton (attacks Jack)
d20 = 3 (miss)
Skeleton (attacks Jack)
d20 = 5 (miss)
Filbert (attacks skeleton; goes last after dragging Almo to safety)
d20 = 7 (miss)
Wow, if I keep rolling like this the combat is going to take forever...
OOC: I should add that since Rottblood is able to "rally" turned skeletons, that Gaven can potentially "re-turn" them, should he so choose.
ReplyDeleteDuran - Fighter
ReplyDeleteDuran will continue to fire at Rottblood and use his Rutger's Perfect Arrow.
OOC: If Rottblood goes down he will try and help Jack whether with arrow or axe.
Oloc - Mage
ReplyDeleteooc: Oloc will continue to throw his dagger at Rottblood so long as there is a line of sight. If he is unable to safely attack him, he will aim for a skeleton threatening Jack.
Gaven - cleric
ReplyDelete"Your necromantic powers will fail in the face of the Light!"
OOC: turn undead
OOC: Hey guys, just got back from a two-day trip. I apologize for the delay (and the excess suspense) -- I'll try and post early tomorrow.
ReplyDelete