Sunday, April 28, 2013

Sunday 1 August 1280, Early Afternoon (Go West)

The party heads west, following the corridor until it bends north again. Shortly you come to another T-junction. At this intersection, the corridor continues north, as well as branching back east opposite the direction you came. Down the eastern hallway you can barely make out the edge of a door in the north wall at the very limits of your torch light. You feel slightly cooler air coming from the east as well.

Blue arrow indicates party location.


OOC: Actions?  Really the same as before; I mostly need to know a direction.

This dungeon is a little different from the smaller lairs you've entered into before. Those were so small that there was little exploring to do, and fewer options in terms of paths to take -- they were pretty much linear marches with a few side passages. This one will be far less linear; so with each move, I'll take the party along the indicated path up to a decision point (junction, door, and/or some change in atmosphere), and ask for actions/directions.

Time: 13:40
Current Torch Expires: 14:10


  1. Oloc - Mage

    "Cool air to the east - my guess is the passage joins up with the northern passage from the burial chamber."

    Oloc looks to his companions. "Shall we take a look at the door?"

    ooc: Oloc votes to go listen at / open the door to the east.

  2. Duran - Fighter

    Duran nods in agreement with Oloc and moves to the door searching for anything out of the ordinary.

  3. Gaven - cleric

    Gaven moves along with the others.