Friday, June 14, 2013

Sunday 1 August 1280, Afternoon (Troubled Waters)

Gaven re-probes the ceiling closer to the door as Oloc suggests while saying, "I fear the door may be supporting the ceiling and if we open the door...crash! I say we check out the moaning."

"I agree," says Oloc. "Let's avoid this door for now."

Duran cast a wary eye towards the crumbling ceiling as he steps back from the door. Nodding in agreement with the others he begins to move down the hall to the other door.

Oloc heads towards the door and the moaning sounds, careful not to walk directly under the unstable ceiling.

As Gaven re-probes, and as the party passes carefully by, no more fragments fall from the ceiling near the south door.

Once at the east door Oloc listens to see if he can discern anything about the moans.

The mage notes that the voices sound somewhat human, and in a great deal of distress, while having a supernatural quality.

The frontline members of the company heave at the door, and it swings outward. The sound of the moaning rises to a howling wail, now that it is not muffled behind the thick wooden portal.

Peering through the entry, you see a square room, 30 feet by 30 feet. There are two other doors, one in the north wall, and one to the south, both closed.

The air in the room is cold and damp, and your breath steams as you exhale.

In the center of the room is a 10 foot by 10 foot square pool of fluid. The fluid appears to be a bizarre swirl of clear water, such as you saw earlier in the font back in the church, combined with the red liquid you have previously encountered.

The two twirling substances foam and froth as if they were alive and struggling with one another. From time to time, face-like forms appear in the clear parts of the fluid, straining upward as if to escape the red substance. The faces form mouths, emitting desperate, painful cries, that are just as quickly strangled by liquid crimson tentacles that drag the watery faces back down into the violently churning and splashing broth.

The halflings and your henchmen shrink back against the wall of the corridor. Some hide their faces from the sight before them. The others look on, with bulging wide eyes and voiceless open mouths.

On the eastern wall of the room, you can make out an inscription that reads "Mirror of Blessed Souls."


OOC: Actions?

Time: 15:00
Current Torch Expires:15:10

(You'll need to light a new torch this turn or lose your light – whoever does so should mark it off on his character sheet)


  1. Gaven - cleric

    Gaven will attempt to speak with the clear water, asking what the red substance is and how to get rid of it.

    Gaven will also examine the area with the mirror of souls. He will avoid touching the red substance.

  2. Duran - Fighter

    Uneasy about what he sees in front of him, Duran carefully circles the rooming looking for anything of note.

    OOC: My first post didn't show up so hopefully this one does.

  3. Oloc - Mage

    Oloc will look on intently as Gaven tries to speak with the faces in the pool. He will avoid getting too close to the strange sight. "What is this madness?"

    If the faces do not respond to Gaven's queries, Oloc will then move to listen/inspect the two doors.

    ooc: Sorry for the delay guys!