Wednesday, December 12, 2012

Thursday 12 July 1280, Afternoon (The North Tunnel)

Oloc says; "I don't think we can stay here unnoticed for long. My suggestion would be that we push forward as fast as we can, perhaps trying our luck to the north."

The Mage then points to the pile of rock and rubble along the side of the passage. "I think maybe we should be wary of those stones. Perhaps it is another trap? Let us scan the floor very carefully for any wires or other devices."

Gaven agrees with Oloc, but says, "if there is time later, I would like to investigate that dead end."

Duran will follow the others' lead, keeping his bow at the ready in case of any trouble. He hands torches to the porters before leaving the light of the campfire.

Meanwhile, Varros follows Duran's lead on the opposite side.

Swede, who seems to be untroubled by his transition from leader to follower, loads his crossbow and makes ready to move up with the group.

Having recovered Ollie's equipment, Gaven grabs the 10 foot pole and takes the lead as the group explores to the north. The cleric prods the ground and area around the rubble from a safe distance before continuing forward. He keeps a sharp eye out for traps on the ground, walls and ceiling.

Gaven finds no traps, but approaching the pile of rubble along the west wall, he notes an opening in the pile, just over head-high to a man, round, and just wide enough to comfortably crawl through.

It appears as though perhaps someone or something had cleared away the rubble to make a small passage through it to what appears to be an open space beyond.

This much you can tell standing on your toes. More than that you cannot determine without someone clambering up on the pile to take a closer look. The pile is steep, but not so steep it couldn't be climbed with little risk.

The tunnel you are in is very wide, easily 20' across, and after going north past the rubble it curves to the east, where it opens into what looks like another cavern, illuminated by torchlight from within.


OOC: Actions?

Wow, I can't believe I actually got in an XP trivia stumper there.  :-)

"Momma, Look Sharp" is from the musical 1776 which the Maryland Public School system decided we needed to watch over and over again (at least once annually) in the years of and following the American bicentennial.

And of course, even at that tender age, being the history geek that I am, I thoroughly enjoyed it each and every time, though I can't say the same for my classmates.

"Momma, Look Sharp" was a song about a young soldier calling to his mother as he lay dying, hidden in the tall grass of the battlefield:

One of those strange things where the song started buzzing round my head while I was writing in the dying bandit.


  1. Oloc - Mage

    "What say you," whispers Oloc to the rest of the party. "Likely there are more bandits around the bend from where the light comes. Should we move up and try and surprise them or should we examine the hole in the rubble here first?"

    ooc: If the party is indifferent, Oloc will vote for moving on to engage those around the corner first. Suggesting that we extinguish our light source and move of to the corner to try and hear how many there may be. Then, a charge?

    And Bard, I must admit that I have never heard of 1776. Don't know that it made its way down to North Carolina! Of course Star Wars came out the next year so my OD'ing on that movie may have just purged it from my memory banks! :)

  2. Duran - Fighter

    "I would hazard a guess that this hole in the wall is for Mackeys pet snake," says Duran quietly. Perhaps we should plug the hole before moving on so nothing comes out behind us.

    OOC: If it is possilbe Duran wants to block the hole and perhaps leave the porters to guard it while the others move on

  3. Gaven - cleric

    Upon Duran's mention of the snake, Gaven turns to the porters and Stan and says, "let us see if we can find and catch some vermin to distract the snake."

    If found, Gaven will use his sack to catch rats.